GameVisions
"Did You Know: Save your giant creepy eye! Read GameVisions discreetly in your browser NOW, my Lord! "


 Home -> Reviews -> Battlecruiser Millennium
{Recovered from partial backup. Images missing.}
Battlecruiser Millennium By John "Award" Del Percio
November 27, 2001
..
Developer :3000 A.D.
Publisher :3000 A.D.
Release Date :November 2001
Demo Available : Yes - Download
Table of Contents

· Introduction
· Closer Look
· Facts
· Final

A Game for the Millennium

Despite it's temporary obvious flaws, Battlecruiser Millennium still stands as one of the most detailed sims ever developed. There are more functions than most people would ever care to want to know, considering you not only use nearly every key on the keyboard, but you'll frequently be using them with shift, control, alt, or combinations of those. Needless to say the quick reference chart isn't very quick at all. For anyone who is a hard-core simulator fan, your life will be incomplete without Battlecruiser Millennium. It is essentially a less-polished version of what Independence War 2 tried to be but managed to fall just short in acting like a port of a Playstation 2 game than behaving like a tried and true PC simulator. If you're not a hard-core simulator fan and don't relish the thought of needing to actually read the manual before loading the game, then you'll be far better off running in the opposite direction when you see this one on shelves.

Rating

Personal Note

Graphics - Sound - Gameplay - Depth - Multiplayer  Reviewed by John Del Percio
GRAPHICS
84 %

Unfortunately the graphics look exceptionally dated. This isn't much of a problem, though, since most simulator players really aren't as interested in how a game looks as they are how it feels.

SOUND
84 %

The sound work is not the best in the world. Some of the sounds are ok, but overall the sound isn't anything to obsess over. To add to the problem, the SB Live! cards have a problem with the sound effects used in the game, so you'll frequently miss sounds if you have one of these cards. On a lighter note, though, the techno music in the background is exceptional, I've listened to it outside the game on numerous occasions already.

GAMEPLAY
92 %

Overall the gameplay is exceptional in the game as described in the second page of the review. Unfortunately, the lack of a solid campaign managed to hold the score back for a few point

DEPTH
100 %

As I said before, this is quite possibly the most detailed sci-fi simulator ever developed. While it may not have the deepest story in the world, it certainly reclaims the score with the depth of gameplay.

MULTIPLAYER
0 %

Unfortunately, there was no multiplayer included in the box. It will be added in a patch at a later date.



I was quite shocked in terms of how the game actually plays out. While I initially thought that the game would end up being more like Klingon Academy, I wasn't very disappointed when I first encountered the true nature of the game. Traditionally when a game deviates from expectations, the initial response is that of a let-down. In this case I was actually pleasantly surprised. After this review, it goes without saying that Battlecruiser Millennium is nominated for the 2001 Top Pupil Awards.

Overall Rating

 


 
  Echelon


Home | Contact GameVisions |  Advertise at GameVisions

GameVisions, Top Pupil, DoubleVisions, the stylized "GV", and the GameVisions logo are Trademarks of GameVisions Media. This site and everything contained within, unless otherwise noted, is Copyright (C) 1999-2009 GameVisions Media. All Rights Reserved. All other names are trademarks of their respective owners.